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Head of Ukie Says It Is Time to Stop Calling Video Games Addictive

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The head of Ukie, Jo Twist, has recently come forward to say that he thinks people need to stop calling video games addictive.
'Jo Twist, the Head of Ukie, Seems Very Passionate About His Message Ukie stands for UK Interactive Entertainment and is responsible for helping support British developers grow the gaming community.During an address at Develop: Brighton, Jo Twist, the head of Ukie, became very passionate in his message that video games are not addictive.Twist says “People who know me know that I care about words a lot.Semantics and language matters.I get really annoyed when I see game reviews and they say [this game is addictive], when actually what they mean is, ‘This game is really well designed, this game is good, you should play this game’.” His passionate cry continues, “It’s not fucking addictive.We need to mind our language when we’re using these words because, unfortunately, what happens is the public sphere, politicians, press, people who don’t understand games, listen to this, and they believe us when we say, instead of this is a really good game or a really well-designed game, it’s addictive.” Dropping the F-bomb surely indicates how serious he takes the matter.The issue has become even more politically-charged recently following the World Health Organization’s recognition of Gaming Disorder . Additionally, many states across the world are beginning to crunch down on regulations in the gaming industry, such as the question of what constitutes gambling.Many nations are starting to demand the removal of loot boxes from games where children are the primary target audience.This is important as many, if not most, video games, dedicate a substantial amount of marketing towards children.The video game industry clearly has the motivation to prevent too large a public outcry towards games.It is in the best interest of all developers to ensure that no negative connotations become associated with gaming.Do you agree with Jo Twist?Are video games addictive?Let us know what you think!SOURCE . The post Head of Ukie Says It Is Time to Stop Calling Video Games Addictive appeared first on COGconnected .'

Video of Gameplay for Thor in Marvel’s Avengers Leaks Online

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Gameplay footage has leaked showing the combat sequences for Thor in Square Enix's upcoming Marvel's Avengers.The video comes from the San Diego Comin-Con currently ongoing.
'The Power of Thor’s Hammer Mjolnir is on Full Display The San Diego Comin-Con is currently in full swing and as a result, we are being fed a plethora of exciting new updates.One such example is Square Enix showcasing some never-before-seen footage of Thor whooping some bad guy ass.Showing attendees the f ootage was planned , having the video leak was (somehow) not.The footage comes to us via some amateur camera footage.Therefore, the quality of the video is a little less than ideal and the multiple silhouettes of attendees give a pirated-video vibe.Regardless, it is still enough for us to enjoy a look at the prowess of the mightiest Avenger.The clip depicts Thor swinging his magical hammer and pulverizing the numerous enemies.The combat style is reminiscent of many games where the player jumps around from enemy to enemy performing combos.Bad guys are thrown across the landscape or smashed into the earth as the flying superhero dashes from one villain to another.As to the setting, the video provides a few hints.The immediate scene appears to be some sort of toll station, as evident by the countless vehicles and drive-up stations.In the distance is the Golden Gate Bridge, meaning that it is taking place in San Francisco.Youtuber Mostly variety, who is responsible for posting the leaked video, says they were unable to record the entire spectacle.During the gameplay exhibit, organizers began warning them to cease filming or risk ejection.While the new story does not provide any more information as to the storyline, it does bode well for the combat sequences – at least for Thor.Square Enix is saying that the gameplay for each hero is very different.It makes sense that as a superhero capable of vanquishing Thanos you can toss regular people around like rag dolls.And when you reach the bosses, just remember, aim for the head.What do you think of the leaked footage?Let us know in the comments section below!SOURCE . The post Video of Gameplay for Thor in Marvel’s Avengers Leaks Online appeared first on COGconnected .'

Marvel Ultimate Alliance 3 Review – Bringing Back The Buddy Brawler

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A combination of solid gameplay and whimsical charm help Marvel Ultimate Alliance 3 triumph over evil.It's a sleek, modern, beat-em-up that would be fun to play with or without the recognizable cast of characters.The fact that it's such a lovingly
'Remember The Good Ol’ Days With Marvel Ultimate Alliance 3 In 2006, we were graced with a superhero team-up game for the ages: Marvel Ultimate Alliance . Was it a smart game?Absolutely not.We’re talking about a simplistic beat-em-up with some RPG elements.But it was a fun game, jam-packed with Easter Eggs and cameos.A few years later, we got a sequel, Marvel Ultimate Alliance 2.Based on the popular “Civil War” comic storyline, this game was inferior to the first in nearly every single way.A decade later, we finally have Marvel Ultimate Alliance 3, and it’s a game that remembers what made the first one such a fun time.Infinity Quest Unlike the first two Ultimate Alliance games (and their predecessors, X-Men Legends), Marvel Ultimate Alliance 3: The Black Order is developed by Team Ninja.They’ve taken the formula back to basics, an approach that is more good than bad.This is a pure experience, emphasizing the core gameplay and cutting out a lot of the fluff.Your mileage may vary, but as a big comics fan I liked the silly peripheral parts of the game, and their absence is definitely felt.Maybe you weren’t into superheroes 10+ years ago, and you’ve never played one of these games.The Ultimate Alliance and Legends game are direct descendants of the original Gauntlet Legends.You assemble a team of four superheroes, each with their own power set, and you traverse dungeons filled with legions of enemies.Sometimes, there are puzzles, though these are never all that sophisticated.Often, there is a boss fight.You level up your squad, giving them new powers, abilities, and Iso bonuses, progressing through the story.That story is very influenced by elements from the last decade of Marvel films and is mostly an excuse to go to lots of locations and fight.The same approach did wonders for the first Ultimate Alliance (which was pre-movies if you can remember such a time) and is lots of fun here.You start out as the Guardians of the Galaxy, racing to recover the Infinity Stones before Thanos does before teaming up with Spider-Man.You’ll get a decent selection of characters to play as, and more are unlocked as you progress through the story.A Day Unlike Any Other The characters themselves are the strongest expression of Team Ninja’s lean and mean style.In previous games, each character had upwards of a dozen powers.It was far too many.Some of the powers were incremental, and some made little to no sense.That incremental approach is mercifully gone.Now, every character gets four special moves, and each one feels very different.It’s a very good thing.Instead of giving you a million options that you’ll never care to use, Marvel Ultimate Alliance 3 gives you a few options that you’ll be thrilled to try out.Wolverine’s first special attack is a flurry of claws that does a ton of damage but stops him in place.For his second move, he leaps into the air, and if you get the positioning right, you can pull an enemy up with you, stabbing them as you fall back down to the ground.Both feel powerful, and unique to Logan.What’s more, each character’s basic moves are also unique to their style.To see what I mean, just look at the Guardians.Drax probably has the simplest, most classical move set: he does a lot of stabbing with his knives.But compare that to Gamora, who’s much more agile, and who’s acrobatic sword moves require a bit of precision.Both of them are completely unlike Star-Lord, who only has long range blaster attacks.Rocket and Groot are something else entirely, combining Rocket’s long-ranged gadget attacks with Groots hefty branch strikes.Now multiply that across a roster that includes Black Widow, Miles Morales, Scarlet Witch, and Nightcrawler.It feels good!The action can grow frantic, and it’s easy to get lost, but the gameplay is definitely not mindless.I realized this when I was defeated by Ultron.At first I thought I was just playing recklessly, but even with full focus, my Alliance was defeated.It took me using my highest level team, with my best power ups, and every tactic in my arsenal to defeat the boss.That’s not the only time the game challenged me, but it’s a true testament to its design that even the harshest challenges can be overcome by using everything the game provides you with.Hope You Survive the Experience At the end of the day, it’s the core mechanics that are the most important, and that’s what Marvel Ultimate Alliance 3 gets very right.You’re playing this because you want to form your own team of Marvel heroes, and that’s a fantasy the game will let you play out in the highest order.But some simplification removes some of the classic experience.Like base exploration- you don’t really do it.Every so often, the action slows down and you have an opportunity to chat with other Alliance members and NPCs.These sequences are usually charming, but way too short.In the older games in the series, you’d be able to explore areas from the comics.The first Ultimate Alliance let you walk around Asgard and Doctor Strange’s mansion.The first X-Men Legends had a wonderfully realized recreation of the X Mansion.These games also had silly trivia machines that would grant you experience points for answering multiple choice questions about Marvel lore.Was it cheesy?Extremely so, but the whole game is cheesy.That feature would have felt right at home.Similarly, the first Ultimate Alliance let you unlock four costumes for each character, and each one connected to some aspect of that character’s history.Not only that, different suits had slightly different stats to go along with them.Unlockable costumes return, but they’re streamlined, mostly palette swaps and not true transformations.It’s hard to complain when the default looks are so good, but it makes you long for dramatic changes in a style worthy of the source material. There’s also the matter of the Infinity Trials.These missions are a lot like the simulator in previous games in the series.But while those tied into the lore and sometimes let you experience important moments in the careers of the heroes, these are just re-dos of various boss fights and levels, adding a challenge like “only synergy attacks deal damage” or “you gradually lose health which can only be recovered by dealing damage.” On the one hand, these levels really showcase the excellent core mechanics.But on the other hand, it makes you yearn for side missions that let you explore the characters and the world rather than fighting Doctor Octopus for the umpteenth time.Switch Stands Supreme It’s pretty surprising that Marvel Ultimate Alliance 3 turned out to be a Switch exclusive.All previous games in the series were cross-platform, and Disney seems like the sort of company that wants to please as big a crowd as possible.But whatever the reason, you’ll be happy things shook out the way they did because of a very Nintendo feature: local co-op multiplayer!While not quite as simple as a Lego game, it’s pretty damn close.A friend could grab themselves a controller, hit a few buttons, and drop right into the story.It’s a lot of fun to share the chaos with a buddy, and when they’re ready to move on, it’s as simple as turning off the controller to revert the game to standard single player. Online is great and everything, and this game has online multiplayer as well, but anyone can tell you the strength of local co-op in a game like this.It’s the kind of thing that gives a game staying power.I could easily see Marvel Ultimate Alliance 3 becoming a beloved favorite in dorm rooms and studio apartments.It’s got that kind of vibe.All of that is a good thing, but there are some truly peculiar flaws that still need to be ironed out, hopefully with a patch.The camera, for one, is a mess.In some sequences that’s intentional; the game uses cinematic angles to create great comic book splash pages.But a lot of the time it’s just a mess, pointing your vision at a corner while Thor and Daredevil get beaten up by a legion of ninjas.The problem is occasional in single player, but frequent in multiplayer.It’s not something that breaks the game, but it should probably be addressed. There’s also a matter of the audio.The voice cast is first rate, second to none, drawing from classic cartoons (Eric Loomis returns from Earth’s Mightiest Heroes to voice Iron Man) to recent games (Yuri Lowenthal, of the recent Spider-Man game returns!). It’s a shame then that they yell and grunt so stupidly, and so often.The “huh, ha, HA!” of it all gets pretty irritating pretty quickly, and some of the quips will send you reaching for the mute button.I love Lowenthal’s performance, but I never need to hear him shout “thwip THWIP!” ever again.Same goes for Crystal, who will gladly tell you that she’s a princess who gets her hands dirty.Or Spider-Gwen, who inexplicably shouts “catchy attack name!” like she’s a bargain basement Deadpool.She’ll shout that a lot.Maybe there’s a patch that adds in voice lines or decreases the number of shouts?That’s the dream.Endgame All nitpicks aside, there’s a clarity of purpose in Marvel Ultimate Alliance 3.Along with the recent Spider-Man game, it really feels like a return to form for the entire universe of Marvel games.After years with nothing but Lego games, mobile games, and crappy movie tie-ins, a passionate team of developers has been given the chance to play with these toys.Their method of play is grabbing fistfuls of action figures and smashing them together, but that’s a time honored way to play superhero. In all seriousness, this is a sleek, modern, beat-em-up that would be fun to play with or without the recognizable cast of characters.It’s charming in its stupidity, and the fact that its such a lovingly put together superhero romp makes that feel even better.While not perfect by any means, Marvel Ultimate Alliance 3 is the Marvel game fans have been waiting years to play.Was it worth the wait?I’d say so.But the feeling I’m left with is that I want another.And another.We get two or three good Marvel movies a year; it’s made me greedy.This game will make you long to play a dozen more. **Review copy provided by the publisher** . The post Marvel Ultimate Alliance 3 Review – Bringing Back The Buddy Brawler appeared first on COGconnected .'

Terraria (Switch) Review – Massive Adventure Puts Many AAA Games to Shame

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The massively popular indie gem Terraria graces Nintendo's portable platform, and its safe to say that the experience is as addicting as ever.Despite some weird decisions, this version is definitely worth a spot in your library if it catches your
'Terraria Review The cult PC hit Terraria finally graces the Switch after much anticipation, and despite a few glaring issues, the whole package is the same exhilarating experience that people have sunk hundreds of hours into, and very much worth checking out.It shows its age at points, but overall, this is an excellent addition to the library for anybody looking to add a title that gets them some serious bang for their buck.Veterans of the series know exactly what they’re getting, but for those uninitiated, dig in for all the details.You may look at Terraria and scoff, writing it off as a 2D Minecraft-clone, and honestly, that’s valid to a point.Terraria does draw inspiration from the indie mega-hit.You enter a randomly generated world of a size you want to explore, you gather resources, all the while fighting for your life.Unlike its massively successful inspiration though, Terraria takes off in a different direction, providing a dizzying amount of content, but never once experienced the same way.You’re equipped to craft all manners of items, with most resources being able to be turned into a weapon, armor, or other tools that help you on your adventure, and you’ll need all the help you can get as there are a huge variety of enemies to tackle, ranging from zombie hordes to colossal world eating worms and giant robotic skeletons.Terraria does gate these difficulties behind particular events in the world, so you never get thrown to the wolves due to events outside of your control and progression doesn’t ever really feel too jarring or poorly planned.The problem I find with Terraria’s approach is that it perhaps a little too open-ended.Your guide may tease you with a few hints, but you are very much left to your own devices to see and do what you want without being forced down a certain path.Your mileage with Terraria will vary depending on what you like to do, but make no mistake that it’s still got plenty worth seeing for players of all styles.Welcome To My Mound Of Dirt Much like its inspirations, you can craft some pretty interesting buildings and houses in the game, if you have the patience.The controls on the console versions of Terraria do feel a little off though, but compromises have clearly been made in order to make things work.Featuring customizable controls, you can tweak things to your liking, but I did find myself messing with it a fair bit until I just opted to go with what is the default option.Terraria handles admirably on consoles, but the accuracy and speed of building and digging did take a hit from the PC version.I did also notice that even despite attempts at tweaking things, the real source of frustration for me was jumping between the various menus using the button prompts.I got the hang of it in time, but sorting between equipment, crafting and the inventory is definitely in need of some tuning.Technically, Terraria runs quite smoothly as well.I was fortunate to receive the hotfix patch that fixed some pretty noticeable issues like people being locked out of their worlds or particular world sizes just not generating at all, and my experience was much smoother after I installed this patch.Terraria does also suffer from sizing issues, but the presence of a zoom feature allows you to get up nice and close be it in docked or handheld mode.This doesn’t apply to the keyboard though, oddly enough, so you better bust out your magnifying glasses for that.You will also definitely want to zoom out at least a little bit come boss time, but otherwise, you’ll likely enjoy the game when up close.I found the ability to use touch controls quite helpful as well, and I’d say that playing in handheld mode is definitely the way I preferred if I had to choose.As you progress in Terraria, you’ll encounter a wide range of NPCs as well, and should you choose, you can have them move in if you construct a room for them.Once you do, they’ll open up shop and provide various items and services, so its worth scouring the lands with a fine-tooth comb to rescue each of these NPCs.They’ll even attempt to chip in during events, and while they may not be actual other people, it still gives you a nice little sense of unity before The Eye of Cthulhu soars through your town and tears them to bits.That being said, I took the simple approach and made an unremarkable hole in the ground my home.I was craving adventure, so I didn’t really care about making some gargantuan mansion filled with a bunch of people I’d barely interact with.There was ore to find and loot to acquire, and that’s much more what I find appealing about Terraria as a whole.Combat in the game is by no means groundbreaking, but it’s varied enough thanks to a variety of playstyles and weapons that you’ll craft and discover.There’s not quite a clear timeline on other patches yet, but I do hope they come soon as there are some glaring omissions.Terraria may be able to be played in single-player, but it thrives in multiplayer, and in its current state you can only play via Nintendo Switch Online.The lack of local wireless is a real sore point, as it is a perfect game you and a partner can sink hours into sitting on the couch or in bed or wherever you get the most time out of your Switch.The devs have confirmed this will be coming in a future patch, but for the time being, you’re stuck with online play if you want to explore with your friends.It feels like a weird thing to omit given that other platforms had it in from the get-go if it required, Is Terraria on Switch a must-buy?In its current state, I’d say no, but it’s still worth taking a chance on if it interests you at all.This may be an eight-year-old title, but it’s received a ton of content over the years, and you’ll be kept busy for over one hundred hours easily.Its depth and replayability put many AAA titles to shame, but the lack of some pretty big features like local wireless gameplay and its high price will definitely turn people off of it regardless.Terraria has aged fairly well, and the Switch version captures that same magic that made it so popular, despite its problems. **A Switch Code was provided by the publisher** . The post Terraria (Switch) Review – Massive Adventure Puts Many AAA Games to Shame appeared first on COGconnected .'

Blizzard Announces Overwatch Role Queue to Balance Teams

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Well, there may soon be a way of avoiding all the chaos of hero selection and coordination.Blizzard is implementing an Overwatch role queue starting later this Summer.The object of this feature is to evenly distribute player roles among teams and
'Perfectly Balanced, as All Things Should Be Are you sick of scrambling to pick your heroes in Overwatch?Don’t you hate it when a teammate chooses Hanzo when you need a medic?Well, there may soon be a way of avoiding all the chaos of hero selection and coordination.Blizzard is implementing an Overwatch role queue starting later this Summer.The object of this feature is to evenly distribute player roles among teams and matches.As Overwatch players are familiar with, heroes are categorized into three roles: Tank, Damage, and Support.The queue assigns two of each role to every team.Role queue will affect Competitive and Quickplay.The automatic 2-2-2 composition of teams comes with a lot of changes, both on and off the battlefield.There is a 3 Tank/3 Support combination that was popular for a while, even in the esport scene.That option will be unavailable for the most part with this update.While Quickplay and Competitive matches will follow the 2-2-2 rule, a Quickplay (Classic) option will be available in Arcade Mode that allows players to play exactly the way hero selection currently is.Competitive players know that they play ten games to place in the different tiers.In the new system, players can enter the season separately in the three different categories.Playing 5 games as Support, 5 as Tank, and 5 as Damage can earn players different ranks in the different roles.At the end of the season, players will be rewarded in each of the roles, ultimately getting more than they would under they current system.Role Queue is available on PTR, but there will be a beta running from August 13th to September 1st across PC, Xbox One, and PS4.Do you think this will be a welcome change?Let us know in the comments below.Source: Blizzard . The post Blizzard Announces Overwatch Role Queue to Balance Teams appeared first on COGconnected .'

Hardcore Mode With No User Interface Available in Cyberpunk 2077

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Cyberpunk 2077 is going to have a wide range of available difficulties in order to tailor to every players' desired experience.One such option is the extremely difficult Hardcore mode, which it is now revealed will make the player UI-less.
'Cyberpunk 2077 Has Difficulties Ranging From the Easier Story-Focused Mode to the Difficult Hardcore Mode CD Projekt Red is drawing from their experience with The Witcher franchise to design the difficulties for Cyberpunk 2077.Players will have the option to either play on a simple difficulty that focuses more on the story, a meoidum difficulty or a hardcore mode.For those who don’t know, Hardcore mode typically means that when the you die in the game, all of your progress resets.For those familiar with the Diablo series, dying while playing Hardcore can be among the most frustrating of experiences.Furthermore, the Hardcore mode removes the User Interface (UI) feature, wihich makes targeting significantly harder.Alvin Liu, the UI coordinator for Cyberpunk 2077 discusses the different difficulty modes in an interview with WCCFtech, at which he also speaks about Lady Gaga’s possible inclusion.Liu says “The most fun one I think will be the Hardcore setting where we turn off the UI … And that will be a real challenge for a lot of players.Also, at the same time, if you want to play more casually for the story and maybe you’re not experienced with shooters, which was a real big concern for us.We want to tell a story and maybe you’re a big fan of The Witcher and you’re not comfortable playing a shooter, we have settings available for that.” He continues, “We even have weapons for that.If you recall from last year’s demo, we had a weapon called the smart gun, which helps you aim.The bullets were much slower and usually a bit weaker.But if your aiming isn’t your forte, you can always pick up the smart gun.” What do you think of the Hardcore mode in Cyberpunk 2077?Let us know in the comments section below!SOURCE . The post Hardcore Mode With No User Interface Available in Cyberpunk 2077 appeared first on COGconnected .'

Lady Gaga Will Not Make an Appearance in Cyberpunk 2077

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Rumours have been circling for some time now that Lady Gaga may be joining the Cyberpunk 2077 team.It is now clear that this is not the case.
'Thankfully, the Door is Still Somewhat Open for an Eventual Lady Gaga Appearance Rumours have been circling for a while now regarding the possibilty of Lady Gaga joining Keanu Reeves in CD Projekt Red’s upcoming RPG Cyberpunk 2077.Unfortunately, it does not appear there is any credence to this particular rumour . The Poker Face singer is not going to be in Cyberpunk 2077.Alvin Liu is the User Interface (UI) Coordinator for Cyberpunk 2077.In a recent interview with WccfTech, Liu discusses the many topics regarding the features of the upcoming game.During that interview, Liu discloses the fact that Lady Gaga is not joining the game.Regarding the singer, Liu says “”She’s pretty cyberpunk, so she could fit in.But um, yeah, no Lady Gaga.” So we now know with certainty that Lady Gaga is not going to stand beside the legendary Keanu Reeves.But if we take a closer look at the quote from Liu, it seems there may be hope she joins in the future.Saying that “she could fit in” definitely leaves the door ajar for a possible meeting.I mean, if they were able to attract a Keanu then it definitely remains possible that CD Projekt Red could entice the female singing sensation.Do you think Lady Gaga should be in Cyberpunk 2077?Let us know in the comments section below or reach out on our Facebook, Twitter or Instagram pages!SOURCE . The post Lady Gaga Will Not Make an Appearance in Cyberpunk 2077 appeared first on COGconnected .'

New FIFA 20 Gameplay Showcases a Bunch of New Features

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The FIFA 20 gameplay trailer has just dropped and it looks promising.EA has been heavily criticized in the past for making minimal differences with their sports games.It looks like they are now trying to shed that image.
'1v1 Opportunities, Ball Physics, and More FIFA 20 is looking to be one of the most innovative FIFA titles in a long time.FIFA, along with just about every other sports video game franchise has been ridiculed for years that there has been nothing of substance added to the games. “A $60 roster update” has become a common way describing the state of EA Sports and 2K.However, this year’s installment does seem to offer some promising improvements.Coming this year is the all-new Volta mode.This is a huge throwback to classic soccer games of old such as FIFA Street.Loved by fans across the world.This addition to the game is likely going to win over a few jaded fans.New game modes are great, but it is the changes to gameplay that everyone is looking for.Last year’s FIFA 19 was lambasted by fans for the lack of adjustments that were made to the gameplay.So, for this year, it looks like EA has listened to the customer for once and has made huge changes to the game’s base mechanics.Set pieces are getting a massive overhaul along with composed finishing, better defending, and new ball physics.The set pieces being reworked is a big relief.In previous years the free kicks and other set plays were very difficult and hard to manage.There was almost no clear indication of where the ball was going to go for a free-kick.It essentially felt like an enormous stroke of luck if your plan went accordingly.Defending is another crucial part of the game that needed to be worked on.The inconsistency of the defending mechanic (along with a bunch of other inconsistencies) was enough to make your blood boil as it usually meant giving up a goal and ultimately losing the game.Hopefully, EA can shed its label as being the “Evil Empire” of gaming and make actual meaningful improvements on a much-beloved franchise.FIFA 20 drops for Xbox One, PS4, and PC on September 27th.Source . The post New FIFA 20 Gameplay Showcases a Bunch of New Features appeared first on COGconnected .'

According to Rumors, the Call of Duty Modern Warfare Beta Release Date Has Been Leaked

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According to the YouTube channel GamingRevolution, the Call of Duty Modern Warfare beta date has been released to them by someone who is working on the game.
'So Many Leaks, So Little Time Call of Duty Modern Warfare is set to have an official multilayer reveal on August 1st.Many are speculating that this is when fans will find out more information about the beta that has been promised.A beta release date among other details is what fans are hoping for on August 1st.However, it has apparently been leaked ahead of time.The GamingRevolution, a Youtube channel that covers everything Call of Duty, has said that the release date of the Call of Duty beta is going to be August 20th for the PS4.Players on the Xbox One and the PC are apparently going to have to wait a week.Their beta starts on August 27th.The GamingRevolution has produced screenshots as evidence.The screenshots are allegedly a conversation with a perosn who is an insider within the Call of Duty Modern Warfare development team.This unnamed person is also someone who they claim regularly feeds them information about the game.Both of those dates land on a Tuesday which is when most games launch, including betas.It would not be inconceivable if the beta did actually start in late August.The full game is scheduled to release on October 25th.This time between beta and official release date would give the developers enough time to tweak any issues that are unearthed by the beta.The early access for PS4 players is understandable too.Call of Duty has an exclusivity deal with Sony.These are of course only rumors.None of this is set in stone and it is impossible to confirm or deny these supposed “leaks”. Activision and Infinity Ward have said absolutely nothing on this topic and they probably never will.We will all just have to wait patiently for what’s in store on August 1st.Source          . The post According to Rumors, the Call of Duty Modern Warfare Beta Release Date Has Been Leaked appeared first on COGconnected .'

Etherborn Review – Fresh, Perspective-based Puzzler

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There is something special about working through a puzzle game only to find that you are actually very close to where you started, just with a new perspective.This exact feeling is something Etherborn delivers in spades.
'Etherborn Review Etherborn is a perspective manipulation puzzle game from Altered Matter.Having previously previewed the title, it is great to see it finally being released.In Etherborn, you play as a humanoid figure following the beckoning call of a disembodied voice.You move through the map collecting a few keys to access bridges, change landscapes, etc.The puzzle is that as you walk up and down the curved ramps of the map and change your orientation, gravity changes with you.Can’t get across that gap?Just walk up the ramp and turn that wall into a floor.Before I started, I decided to poke around in the options menu.I did see some things I liked, including decent support for multiple resolutions as well as support for several controller types.One thing I was surprised to find was a default movement speed option.In-game, as I would later find out, you walk with the option to sprint.The movement speed option reverses that, and I appreciate little options like this as I tend to find default movement speed in games of this genre a little slow for my liking.An option missing from the pc version that I consider a standard is a borderless window.The main hub is the “Endless Tree” from which all the levels are accessed, as you beat these levels you can climb higher up the tree.The first level, called “Shapes of a Memory,” is an intro level.As I started, I was greeted with nice mellow music and a very relaxing atmosphere.I got to work finding keys that allowed me to activate bridges or move pillars.This level was more linear and gave the impression that it was more about introducing me to the mindset I would need to adopt for the next level.Seeing a bridge and knowing that I had to find a way to walk along the sides rather than on top was a good hint that I would need to change how I viewed things if I wanted to get far in Etherborn.Phresh Perspectives The second level is called “Desert of the Mind,”. This level was much more compact than the previous.There was also acid which, besides falling, was the first hazard I had encountered.While the first map was linear, I found myself running up and down finding new perspectives in order to orient myself the right way to find the keys I needed to progress.I even had to go so far as to fall onto a nearby floating island in order to shift gravity, to then fall back onto the main structure the right way up, if there is such a thing in Etherborn.Having collected the keys, I could finally reach the portal back to the Endless Tree.Shapes of a Memory and Desert of the Mind were both familiar to me from when I previewed this game.Now that this game is in full release, I am happy to see that the level quality has not dropped.Each new zone held the same overall surreal feel while feeling completely distinct from each other.The puzzles where interesting and it never felt like anything was reused.More mechanics had been introduced, white and black pillars that will close paths depending on how close you are or where you are standing.The game had built on the promise shown in the preview and maintained the quality of level design throughout.The best part about this game is still the mellow vibe that it gives through both slow music and relaxed walking through a very well-done environment.The overall surreal journey was light on story depth, but this game was more about the journey itself than the destination.You follow a faceless, voiceless character following the beckoning of an unseen voice after all.That kind of protagonist is hard to pull off well, but the landscapes and background music add the depth to this game that is missing in the main character.Etherborn is a charming game with great level design and soundtrack.While the story and character were rather flat the gameplay more than made up for it.A simple puzzle game at heart the main premises of perspective and gravity control was used to great effect.Etherborn is a rather short game and the levels don’t offer much replayability.I certainly enjoyed my time with Etherborn, but I would have liked to have a reason to return.Overall, Etherborn is a game I would recommend for anyone looking for a mellow puzzle game that will teach you how to approach problems from new perspectives. *** A PC code was provided for the review *** . The post Etherborn Review – Fresh, Perspective-based Puzzler appeared first on COGconnected .'

Bernie Sanders Finally Makes an Appearance on His Twitch Channel to Mainly Discuss Health Care

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Bernie Sander has finally made an appearance on his very own Twitch channel.The politician mostly talked about healthcare, specifically Medicare for All.Unfortunately for him, many people are currently boycotting Twitch.
'Unfortuantely, Many People Are Currently Boycotting Twitch It is somewhat ironic that the anti-corporate politician has been negatively impacted by an anti-corporation boycott.People are taking time off of Twitch in retaliation to work conditions at Amazon workhouses.Twitch is a subsidiary of Amazon, which is why many are targetting the streaming platform to show their grievances.Unfortunately for Bernie Sanders, who made his first appearance on his Twitch channel , this means that many people were not present for his speech.The speech itself focuses mostly on health care, specifically Medicare for All.Sanders states, “In the United States, people not only have to deal with those illnesses, but they also have to worry about what’s going to happen to the family’s finances because of the hospitalization.” He continues, “I’ve heard and you’ve heard stories about people who were hurt in accidents, who said, ‘Don’t take me to the emergency room!I can’t afford it.’ …What you just heard from this gentleman in Canada, major surgery doesn’t cost you a penny out of your own pocket.Of course, it costs money.It is publicly financed because it is a right the same way education is a right.It’s paid for out of tax dollars.Everybody contributes.In my view, it will be funded in a very progressive way with the wealthy paying their fair share of taxes.” Finally, he says, “I suspect those doctors will tell you what they tell me, which is that they lose patients’ time and time and time again, from illnesses that were preventable if people walked into the office when they should have,” he said. “In fact, the estimates are that we lose 30,000 people a year who go to the doctor when it’s too late.” It is rather unfortunate that Bernie failed to bring up the Twitch boycott, especially considering his past of taking on Amazon.This creates a disconnect from the viewers and doesn’t help Bernie to accomplish the reason he likely is taking to Twitch; attracting those on the fence.Twitch is a veritable hunting ground for young people with no strict political affiliation, making it an invaluable tool if the politician can learn to better leverage it.SOURCE . The post Bernie Sanders Finally Makes an Appearance on His Twitch Channel to Mainly Discuss Health Care appeared first on COGconnected .'

Warhammer 40,000 is Getting a Live-Action Television Series Adaptation

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Warhammer 40000 is not the best game ever.However, that isn't stopping it from getting its very own TV adaptation, although it will be based on the novel more than the book.
'The Show Will Draw its Content Predominantly from the Warhammer Novel, Not the Video Game Warhammer 40,000 may not be the greatest entry to ever bless the gaming community, but that is not preventing it from getting its own TV series adaptation.Games Workshop is teaming up with Big Light Productions to make the live-action series.Big Light Productions is known for its Amazon TV adaptation of The Man in the High Castle.The name of the show is Eisenhorn because it will focus on the Inquisitor Gregor Eisenhorn.Assuming the show stays true to its source material, the show will blend crime dramas with science fiction.Warhammer 40,000 takes place in a distant future in which the human race is battling hostile aliens and supernatural creatures.Despite the show predominantly drawing from the novels, it will still be in the same universe.Speaking about the upcoming project, Frank Spotnitz, the CEO of Big Light Productions, says “We are delighted to collaborate with Games Workshop to develop the beloved visionary world of Warhammer 40,000 into a TV series.Warhammer 40,000 is steeped in rich and complex lore, with a myriad of traditions and stories that have accumulated over time in this thrilling and complex world, making it one of the most exciting properties to adapt for television audiences and the franchise’s loyal global fanbase.There is nothing else like it on television, and we are incredibly excited to tap into our own experience creating imaginative, complex and compelling worlds to bring this incredible saga to the screen.” The author of the novel, Dan Abnett, also chimes in with information about the titular character, stating “Gregor Eisenhorn is a relentless force in the dark future of the Warhammer universe: a destroyer of daemons and a purger of heretics, implacable, powerful and dedicated.But the appeal to me, from the moment I started writing him, was his complexity.He is not the simple, ruthless hero he appears to be.His battle with the Warp leads him into dark places and forces him to question his duty, his understanding of the Imperium, and his own identity.With Eisenhorn, it’s not just the adventures, and they are certainly vivid: it’s the journey he takes to the very limits of what he is and what it means to be loyal.” What do you think of the upcoming TV series?Let us know!SOURCE , SOURCE . The post Warhammer 40,000 is Getting a Live-Action Television Series Adaptation appeared first on COGconnected .'

Ghost Recon: Wildlands’ Final Major Update Introducing a Battle Royale Mode

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The final update for Ghost Recon: Wildlands is introducing a battle royale feature to the game.The mode is called Mercenaries and puts 8 players against each other.
'The Mercenaries Update is an 8-Player PvP Extravanganza Ghost Recon: Wildlands is getting its final update before the franchise moves onto the next installment in the popular series.After previously stating that a battle royale feature is impossible, it appears things are now different.The name of the new mode is Mercenaries and introduces an 8-player battle royale feature.While playing Mercenaries, you begin alone and unarmed on the rough streets of Bolivia.It is up to you to quickly ascertain some weapons and gear so you can effectively fight opposition forces.The overarching goal of the new battle royale mode is to find and activate randio transmitters that gradually reveal where the extraction zone is.Upon finding three transmitter, a chopper flies in and the first player to fill their “extraction gauge” flies away.Essentially, the name of the game is, to quote the great Arnold Schwarzenagger, “ get to the choppa! ” The new mode also introduces some changes to the gameplay.There are now destructible doors that make a lot of noise when destroyed, thus potentially alerting nearby players.There is now an armour bar that will absorb a percentage of damage.Finally, there is now also a bleeding effect when you are hurt – meaning health will deplete until you use a medkit, bandage or syringe.The big difference between Mercenaries and a typical battle royale is that death does not end te game.Players can respawn, although they lose all their weapons and gear.What do you think about the final update to Ghost Recon: Wildlands?Let us know in the comments section below!SOURCE . The post Ghost Recon: Wildlands’ Final Major Update Introducing a Battle Royale Mode appeared first on COGconnected .'

There are Over One Million No Man’s Sky Players That Already Have VR

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No Man's Sky VR support is on the horizon and it could potentially put No Man's Sky at the head of the VR scene.According to Sean Murray, the man behind the game, one in for people who own a copy of No Man's Sky also own a VR set.
'When VR Support Comes Out For No Man’s Sky, the VR Scene Could Explode Virtual reality has slowly but surely started to become more commonplace within the gaming industry.Physically interacting with a gaming platform is actually quite old.Things like the Nintendo Power Glove come to mind.While this might not exactly count as “virtual reality” the fact that a game is reacting to a player’s movement was a step in the right direction.In the end, the Power Glove never really worked.There have been tons of attempts at “VR” like the Xbox Kinect for the Xbox 360.Something that is now, and was then, regarded as an absolute disaster.There may have been failed attempts at making a workable VR platform, but now we are really seeing it come to fruition.VR is now a fairly common sight.More people have bought VR sets than ever due to the fact that for the most part, they work relatively well.That being said, there has yet to be a VR game that has really exploded (aside from maybe Pavlov). However, this could all change with the upcoming VR support for No Man’s Sky.Sean Murray, the man behind No Man’s Sky said that one in four people who bought No Man’s Sky also owns a VR system.It is unclear how he was able to get this information.But he seems certain.Murray said. “About one in four of the people who own a VR headset already own No Man’s Sky.So we’re talking about a free update for over a million people who will immediately be able to have a very cool VR game.” If this is true then No Man’s Sky could be at the forefront of VR overnight.No Man’s Sky is on PC and PS4.Get Your VR sets soon.Source . The post There are Over One Million No Man’s Sky Players That Already Have VR appeared first on COGconnected .'